- For other uses, see Western.
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The West is one of the three civilizations of Empire Earth III. It is an amalgamation of the civilizations and nations of Europe and North America. Description[]Western troops fight from a position of strength. In one-on-one combat with similar enemies in the same Era, Western units nearly always win. They’re tougher and do more damage than units from other regions, and even their buildings are tougher. This strength comes at a cost. They must fight with quality, for they can’t afford to produce quantity. Western Empires also have more technological options, and will often specialize in an existing unit rather than produce an entirely new unit. In the Future, the West relies heavily on robotic and autonomous weapons. Building Construction[]The Western philosophy feels that you need the right person for the right job. Constructing buildings is best done by professionals, so you’ll need to hire dedicated Builders at your City Center to erect your structures. Territory Control[]Controlling a territory requires building a City Center there to establish a base of power. Except for the City Center, Western buildings can only be placed in already-owned territories. Western defenses include walls, towers, fortresses, and anti-aircraft emplacements to guard the homeland. Population[]Supporting the forces requires a stable home. Western empires build Houses to provide population space for their military. Starting units[]When playing as the West in a Skirmish game, you begin with the following units by default:
Template nations[]These nations are available when starting in a Skirmish game, depending on which Era you start the game under. Medieval Era[]
Colonial Era[]
Modern Era[]
Future Era[]
Player names[]These are randomly-generated names for computer players in the Western faction:
Gallery[]
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