- For other buildings with the same name, see University.
Description[]
The University is a building in Empire Earth II. It is available in every epoch. It can train Spies in every epoch, and Medics from the Industrial Age onward. Citizens can garrison in it to produce Tech Points.
Units[]
- Spy (all epochs)
- Medic (Industrial Age to Synthetic Age)
Relevant Technologies[]
- Masonry (II) - Reduces cost and build time of Universities by 10%.
- Architecture (IV) - Gives Universities +10% hit points and +1 Line of Sight
- Parchment (IV) - Gives Universities +1 Garrison Slot
- Classical Studies (VII) - Decreases cost and build time of Universities by 10%.
- Scientific Instruments (IX) - Gives Universities +10% hit points and +1 Line of Sight
- Rationalism (IX) - Gives Universities +1 Garrison Slot
- Advanced Materials (XIV) - Gives Universities +10% hit points and +1 Line of Sight
- Virtual Reality (XIV) - Gives Universities +1 Garrison Slot
- Spiritual Revolution (XV) - Decreases cost and build time of Universities by 10%.
In-game description[]
A building dedicated to the advancement of knowledge. Garrison citizens inside a university to generate Tech Points. Produces spies.