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Description[]

The Gallic Wars is the fourth scenario of the Roman Campaign in Empire Earth: The Art of Conquest.

Briefing[]

The Gallic Wars

Two years after Caesar's victory over Mytilene, Sulla died and Rome began to rebuild its Republican form of government. In the years that followed, Caesar involved himself in the politics of Rome and began a friendly partnership with Marcus Licinius Crassus, a wealthy and influential politician. Together they formed a talented and ambitious political team and eventually Crassus was able to secure an appointment to the governorship of Spain for Caesar. This was the opportunity Gaius Julius Caesar had been waiting for - the chance to showcase his organizational and military genius in an official capacity for Rome.

Caesar's performance in Spain brought the attention of the Roman people and Senate as he won honor and fame by defeating the native hill tribes again and again and insuring the profitability of the Roman colonies there. Crassus realized his investment in his friend had paid off and he now began to pull the necessary political strings to arrange more prominent roles in the Republic for both of them. Entering into his first Consulship, Caesar's greatest opportunity for fortune and prestige would soon be discovered in the mysterious and dangerous lands of north of Italia - in Germania and Gaul.

-From "Chronicles of the Republic"

By Flavius Posthumous

Objectives[]

° Caesar must survive.

° Titus Labienus must survive.

° Defeat all hostile tribes in Gaul.

° Protect the Roman colony in Spain and Rome itself by making sure the Town Centers do not get destroyed. If you lose both of these Town Centers the scenario will end in defeat.

° Keep Caesar in Spain and collect 100 food, 100 iron, 100 gold, 100 wood, and 50 stone before returning to Rome within 15 minutes, or leave now and move Caesar to within the walls of Rome.

° Destroying the Spanish hill tribe's fortified barracks will prevent them from raiding the colony.

° You now have enough resources to repay Crassus. Bring Caesar inside the walls of Rome as quickly as possible!

° Send out small parties to explore Gaul while you build up forces in Italy.

° Stop the Helvetii from migrating to Spain and then destroy their barracks to force them to make peace. Be careful to keep some of the Helvetii buildings intact, as wholesale destruction could damage your reputation.

° Destroy the Suebi capitol to force their surrender, but be sure to protect the Helvetii at the same time. If all the Helvetii buildings are destroyed, they could revolt!

° Building a temple or university in or near the area of the destroyed Helvetii barracks may give you some added workers.

° Destroy the Belgae military buildings as well as their capitol and temple to force their surrender.

° Building and protecting a Temple or University in or around the destroyed Suebi capitol will enable you to recruit their warriors and earn the loyalty of their nobility.

° Build transports and invade Britannia. Destroy the Celt's capitol and town center to secure Rome's dominance over Gual.

° Building and protecting a Temple or University in or around the destroyed Belgae capitol will enable you to recruit their warriors and earn the loyalty of their nobility.

History[]

In 59 BC, Julius Caesar, now Consul of Rome and part of a powerful triumvirate with Marcus Licinius Crassus and Gnaeus Pompey, began raising troops for expeditions into Gaul beyond the Alps. Whether his motivation was to promote Roman national interest or simply to gain more personal prestige and political power is unclear. No matter what his personal reasons were, Caesar most likely would have been forced to extend Roman influence further into Gaul due to events that were transpiring their already. The Germanic Suebi tribe had decided to cross the Rine and intervein in Gallic tribal disputes, perhaps to form a coalition to confront Roman expansion. The Helvetii, a relatively peaceful tribe in central Gaul, found themselves equally vulnerable to pressures from both Germania and Italia.

The Helvetii attempted to migrate peacefully through Roman territory to somewhere further west in order to escape the coming conflict, but Caesar forced a confrontation with them and sent them back to their homeland. He reasoned that if the Suebi were indeed moving aggressively into Gaul, he would need the Helvetii as a buffer state until Rome could develop a more permanent presence in that area. This caused a chain of events to be set in motion that would plunge the entire Gallic region into war.

After dealing with the Helvetii, Caesar engaged the Suebi and handed Ariovistus, the Suebi chieftain, a decisive defeat. The next few years would not be peaceful, however, as Caesar's bold victories only served to alarm the other Gallic tribes and provoke them to expel the Roman invaders. Initially, Caesar was able to deal with them piecemeal, making allies of some tribes and ruthlessly conquering others. His exploits took him to every corner of Gaul and even parts of Germania and Britannia. With the pacification, for a time, of the Celtic tribes of Britannia, the main instigators of Gallic unrest, Caesar was able to finally consolidate Roman gains north of the Alps and develop the new province's resources for the support of his greatly expanded regions.

Hints[]

~Bring 50 stone, 100 gold, 100 iron, 100 wood, and 100 food with you to Rome if you wish to repay Crassus, but do not take Caesar out of Spain until he has supervised the resource collection personally, otherwise the goods won't be loaded for his voyage back to Rome.

~Explore the map as fully as you can as you build up your forces in Italy.

~Finding ways to force an enemy's submission might be easier than outright destruction.

~If you can force the Helveti to submit to you without completely destroying them, they will be friendly to you indefinitely. Other tribes might become hostile if your attempts to introduce Roman culture to them get disrupted.

~Although impassable early in the scenario, a pass eventually opens up through the Pyrenees Mountains. Be wary of tribes attempting to cross into Spain via this route.

~Due to the lack of Roman settlements in Gaul at this time, it will be impossible to replace or reinforce your citizens. Therefore, carefully guard the civilians you are given when you reach Rome.

~Although trees are no impediment to barbarians, they can block any unit you can produce. Of course, trees can be removed - some trees more easily then others...

~Remember that Spain is still a Roman colony even after you leave it, so utilize and protect it accordingly.

~Most tribes start out friendly to you, but track their movements closely as hostilities could break out at anytime and their forces could be anywhere.

Walkthrough[]

Foundation 2 "What?! The foundations are set, but the citizens have abandoned their duty!"
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