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The Cold War - Doomsday Countdown is the sixth scenario of the American Campaign in Empire Earth II.
Description[]
The tensions between the Soviets and the United States continued to bubble just below the boiling point and the Cold War threatened to erupt into full scale global conflict. During the 1980's, a heretofore undisclosed series of events took place which would soon lead the world into the cybernetic and digital age with a fiery bang. As technology advanced at breakneck speeds, the Cold War became more and more a war over information. Covert operations paved the way for surgical strikes to keep the enemy's research and development from progressing undeterred. Submarines became the dominant naval vessel, capable of cover activities and force projection through the use of nuclear or cruise missiles. With the certainty that a nuclear exchange would end not only the human race, but all life on the planet, the superpowers shifted their emphasis from controlling and spreading spheres of influence to gaining and protecting a technological edge. Super-quiet subs, stealth technology, sub-sonic jets - every new invention that could potentially tip the balance of power in the enemy's favor was targeted for capture or destruction. Much of this covert war was fought under water, between Soviet and American subs, each testing the others capabilities and reporting it back to base. Subs were also used to monitor coastal defenses, spy on the activities around enemy harbors and insert or extract spies. With development of sub-launched nuclear and cruise missiles, the submarine now became the principle instrument to fight the Cold War.
With the certainty that a nuclear exchange would end not only the human race, but all life on the planet, the superpowers shifted their emphasis from controlling and spreading spheres of influence to gaining and protecting a technological edge. Super-quiet subs, stealth technology, smart bombs - every new invention that could potentially tip the balance of power in the enemy's favor was targeted for capture or destruction. Much of this covert war was fought under water, between Soviet and American subs, each testing the others capabilities and reporting it back to base. Subs were also used to monitor coastal defenses, spy on the activities around enemy harbors and insert or extract spies. With development of sub-launched nuclear and cruise missiles, the submarine now became the principle instrument to fight the Cold War.
- Set up naval patrols along the coast to catch Soviet submarines sailing in to drop off spies.
- Spies can be detected by Outposts and your own Spies. You should construct Outposts near buildings that spies may try to infiltrate, such as Docks and Universities.
- International Waters (those that are not monitored by either Soviet or American buoys) are Fire Free Zones: Naval combat is unrestricted here.
- Only Spies can be loaded onto the Spy Submarine/Transport - so use them wisely.
- When they become available, use the Mohawk Helicopters to search the coastal waters for Soviet Spy Submarines.
- Try to grab the Imperial Crown to make use of the Super Spies power. This will give your spies a higher chance of surviving should they be spotted by patrols.
Primary Objectives[]
- Infiltrate Soviet Territory.
- Spy on Soviet Stealth Research Facility
- Steal Soviet Super Sonic Bomber
- Destroy the Soviet Research Facility
Secondary Objectives[]
- Gather Intel on a Soviet Workshop
- Sabotage a Soviet Hangar
- Sabotage a Soviet Market
- Gather Intel on a Soviet Barracks
Lose Conditions[]
- If the Nuclear Clock reaches zero
- Allowing Community Center to be destroyed
- Allowing the US Supersonic Bomber to be destroyed
Walkthrough[]
"What?! The foundations are set, but the citizens have abandoned their duty!" This article or section is a stub. Please help the Empire Earth Wiki by expanding it. Thank you! |