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For other epochs with the same name, see Stone Age.


"During the Stone Age, humans had begun to make rudimentary tools and organized themselves into communities."
- Empire Earth 2 Encyclopedia.

Overview[]

The Stone Age is the first age of Empire Earth II. Choices for units and buildings are few, and the only ways to collect food are hunting and foraging. Wonders and Unique units may be built from this age.

Units[]

  • Citizen - Citizens are the core of your Civilization. They gather resources, construct buildings, and perform repairs.
  • Scout - The scout has good movement and line of sight, making him perfect for exploration duties.
  • Bow Man - The Bow Man is equipped with a short-bow capable of hitting enemies at medium distances. RPS bonus against Heavy Artillery and Heavy Infantry.
  • Maceman - The Maceman is equipped with a mace for bludgeoning his opponents at close range. RPS bonus against Light Mounted and Light Artillery.
  • Stone Thrower - The Stone Thrower is an early siege engine capable of throwing large stones in short distances. RPS bonus against Heavy Mounted and Light Infantry.
  • Priest - The priest is a spiritual leader who has the power to convert others to his faith.
  • Spy - The Spy is a cloaked operative that can travel and explore unseen in most circumstances.
  • Fishing Galley - This ship is used to catch fish and return them to your Dock where they are then added to your food supply.
  • Trading Galley - This ship moves trade goods between docks.
  • Galley - The Galley is a single-decked vessel propelled by oars.

Buildings[]

  • City Center - This is the focal point of a city and serves as a resource drop-off point for Citizens.
  • House - A building where people live.
  • Warehouse - A building where resources can be dropped off.
  • Temple - A building dedicated to divine worship.
  • University - A building dedicated to the advancement of knowledge.
  • Road - Any units traveling on a road receive a movement bonus.
  • Bridge - A structure used for crossing rivers
  • Barracks - Produces Light Infantry and Heavy Infantry units.
  • Workshop - Produces Light Artillery and Heavy Artillery units.
  • Dock - Produces all naval units.
  • Fortress - A fortified structure that has attack and healing capabilities.
  • Outpost - A defensive structure that can detect spies and attack nearby enemy units.
  • Spiked Trench - A fence-like structure designed to provide defensive protection over an area.

Technologies[]

Image Name Description Cost Building Flag For Research
Weaving Icon Weaving Increases the Citizens hit points by 20%, from 30 to 36 8 Tech Points City Center No
Fine Stone Working Icon Fine Stone Working Increases the Capture Resistance of all Buildings by 10% 8 Tech Points University No
Fire Hardened Weapons Icon Fire Hardened Weapons Increases Maceman, Swordsman and Man at Arms damage by 10% 8 Tech Points Barracks No
Wheeled Carts Icon Wheeled Carts Increases the Stone Thrower, Scorpion, Ballista and Culverin Speed by 10% 8 Tech Points Workshop No
Seasonal Hunting Groups Icon Seasonal Hunting Groups Decreases the cost and build time of City Centers and Houses by 10% 8 Tech Points City Center No
Primitive Supply Caches Icon Primitive Supply Caches Increases the basic resources gathering rate of Citizens and Fishing Galley by 10% 8 Tech Points Warehouse Yes
Flaked Stone Crafting Icon Flaked Stone Crafting Decreases the cost and build time of the Bow Man, Composite Bow Man, Crossbow Man, Grenade Pistoleer and Assyrian Bow Man by 10% 8 Tech Points Barracks Yes
Fertility Rituals Icon Fertility Rituals Decreases the cost and build time of Scouts and Citizens by 10%. 8 Tech Points City Center Yes
File:Dried Timber Construction Icon.png Dried Timber Construction Increases the Hitpoints of City Centers and Houses by 10% and gives them +1 additional LOS. 8 Tech Points City Center Yes
File:Fluted Projectile Points Icon.png Fluted Projectile Points Grants Outposts ranged attack ability. 8 Tech Points University Yes
File:Tanning Icon.png Tanning Increases the hit points of Bow Man, Composite Bow Man, Crossbow Man by 10% 8 Tech Points Barracks No
Prophecy Icon Prophecy Increases the Priest and Spies hitpoints and their Speed by 10% 8 Tech Points Temple No


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