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Empire Earth Wiki
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For other units with the same name, see Scout.

Description[]

The Scout is the first Middle-Eastern unit available in Empire Earth III.

Strengths[]

Large line of sight, and able to see stealthy units.

Weaknesses[]

Unable to defend itself.

In-game description[]

A fast horse rider with excellent LOS (Line of Sight), but no attack. The scout is a detector and stealthy unit and can act as a permanent emissary by garrisoning in an AI player's or tribe's city center to improve relations. The unit can learn to infiltrate through walls.

Quotes[]

Selected[]

  • When the gods take us, we shall rest.
  • (yawn) Wandering we go.
  • Sleep is for children.
  • Ah, what? Ah, yes, wide awake. Never better.
  • Even shadows tire.

Moving[]

  • Take us to some good Turkish coffee.
  • Keep my eyes from bending under the weight.
  • Whatever you're looking for, I'll find it.
  • Note and ... (yawns) ready.
  • When others rest, a ghost hovers.

Entering a City Center[]

  • It is an honor.
  • I will not disappoint.
  • Heroes ... never ... rest.

Infiltration[]

  • A whisper in the air, and I am there.
  • Silent, invisible, dangerous.
  • Like a sharp blade, I slide into their bosom.

Under attack[]

  • They just seriously gave me a wake-up call!

See also[]

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