Empire Earth Wiki
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For other units with the same name, see Scout.

Description[]

The Scout is a unit in Empire Earth II with a good line of sight and low attack.

Strengths[]

The Scout is relatively cheap, fast and has good Line of Sight.

Weaknesses[]

They are easy to kill and fall often to Outposts.

Relevant Technologies[]

Bolded technologies are flagged for research and will automatically come researched in starting epochs ahead of them.

  • Fertility Rituals (I) - Decreases the cost and build time of Scouts by 10%.
  • Dockyards (VII) - Decreases the cost and build time of Scouts by 10%.
  • Progressive Reforms (XI) - Decreases the cost and build time of Scouts by 10%.

In-game description[]

The Scout has good movement and line of sight, making him perfect for exploration duties.


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