- For other units with the same name, see Scout.
Description[]
The Scout is a unit in Empire Earth II with a good line of sight and low attack.
Strengths[]
The Scout is relatively cheap, fast and has good Line of Sight.
Weaknesses[]
They are easy to kill and fall often to Outposts.
Relevant Technologies[]
Bolded technologies are flagged for research and will automatically come researched in starting epochs ahead of them.
- Fertility Rituals (I) - Decreases the cost and build time of Scouts by 10%.
- Dockyards (VII) - Decreases the cost and build time of Scouts by 10%.
- Progressive Reforms (XI) - Decreases the cost and build time of Scouts by 10%.
In-game description[]
The Scout has good movement and line of sight, making him perfect for exploration duties.