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For other units with the same name, see Priest.

Description[]

The Priest is a unit in Empire Earth II that can convert enemy land units and bless friendly units. When a Priest issues a blessing, all units within range receive a bonus. The Priest itself has no attack.

Convert[]

Converts enemy units with mana/power/charge.

Bless[]

Gives allied units a +20% bonus to attack damage.

Strengths[]

None

Weaknesses[]

Priests cannot convert HERCs.

Relevant Technologies[]

Bolded technologies are flagged for research and will automatically come researched in starting epochs ahead of them.

  • Prophecy (I) - Increases Priests hitpoints and their Speed by 10%
  • Class Structure (II) - Reduces cost and build time of Priests by 10%
  • Ornamentation (II) - Gives Priests -10% Conversion Time Modifier
  • Logic (V) - Gives Priests -15% Power Recharge Time
  • Illuminated Manuscripts (VI) - Gives Priests +1 Line of Sight and Conversion Range
  • Monasticism (VI) - Increases Priests hitpoints and their Speed by 10%
  • Inquisition (VII) - Reduces cost and build time of Priests by 10%
  • Public Education (X) - Gives Priests -15% Power Recharge Time
  • Intelligence Agencies (XII) - Increases Priests hitpoints and their Speed by 10%
  • Gene Therapy (XIV) - Reduces cost and build time of Priests by 10%
  • Cybernetic Organisms (XV) - Gives Priests -15% Power Recharge Time

In-game description[]

The priest is a spiritual leader who has the power to convert others to his faith.


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