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For the epoch in Empire Earth III, see Medieval.


The Medieval Age is the first of the five epochs available to the player in Empires: Dawn of the Modern World.

Overview[]

The Medieval Age is the first of the game and has the least advanced weapons, but not necessarily the least complicated ones. In several ages of the game, combat features a triangular relationship not unlike the game of rock, paper, and scissors. In the Medieval Age, all swordsman are good against archers, all archers are good against spearman, and all spearman are good against swordsman. Every civilization has all three of these types of units available; however, whether they are in infantry or cavalry form varies. Siege weapons also exist and can be countered by several different types of land units; they are good against buildings and moderately effective against ships. Towers and walls in this age resemble castle walls, and fire arrows. Ships and their strengths vary from civilization to civilization.

History[]

The Medieval Age conjures a host of striking images—from knights locking swords to siege weapons battering fortress walls. The introduction of gunpowder around 1300 AD began to change European warfare.

In Asia, gunpowder was in limited use prior to 1000 AD. Asian civilizations were often ahead of their European counterparts in weapons technology, as well as with breakthroughs in the arts and sciences and social and political systems.[1]

See also[]

References[]

  1. Empires - Epochs. Archived from the original on 2003-10-24.
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