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For other epochs of the same name, see Imperial Age.


The Imperial Age is the third epoch available to the player in Empires: Dawn of the Modern World.

Overview[]

The Imperial Age is the final epoch of the first four civilizations, of antiquated buildings, and many types of units, such as cavalry and religious figures. The triangle in this is swordsman are good against rifleman, rifleman are good against siege weapons, and siege weapons are good against swordsman. This age has what looks like the common cannon, and soldiers have the general look of the Napoleonic Era. Walls and towers remain the same, but battleships once again receive an update. The Imperial Age is also a natural time to have as a last age in a battle, considering how many concepts change between the Imperial Age and World War I.

History[]

The evolution of sailing ships ushered in the Imperial Age, while advancements in firearms displaced hand-to-hand engagements in combat. Armies were improving, with professional soldiers, trained officers and specialized, well-organized units becoming the norm.

Contact with the West brought new ideas and weapons technology to Asia, as well as conflict due to trade and sovereignty issues. By the dawn of the 20th Century, breathtaking changes were on the horizon.[1]

See also[]

References[]

  1. Empires - Epochs. Archived from the original on 2003-10-24.
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