- For other buildings with the same name, see Fortress.
Description[]
The Fortress is a building in Empire Earth II. It is the strongest defensive building in the game, far more powerful than the Outpost. Players can garrison units in Fortresses to increase their attack.
Relevant Technologies[]
Bolded technologies are flagged for research and will automatically come researched in starting epochs ahead of them.
- Mathematics (II) - Gives Fortresses +1 Line of Sight and Range.
- Bureaucracy (II) - Reduces cost and build time of Fortresses by 10%
- Storage Rooms (III) - Gives Fortresses +5 Garrison Slots
- Masons Guild (III) - Gives Fortresses +10% Hit Points
- Protected Casements (VII) - Gives Fortresses +1 Line of Sight and Range.
- Draftsmanship (VII) - Reduces cost and build time of Fortresses by 10%
- Load Bearing Beams (VIII) - Gives Fortresses +5 Garrison Slots
- Blast Furnace (IX) - Gives Fortresses +10% Hit Points.
- Telephone (XI) - Gives Fortresses +1 Line of Sight and Range.
- Underground Construction (XII) - Reduces cost and build time of Fortresses by 10%
- Reinforced Concrete (XII) - Gives Fortresses +5 Garrison Slots
- Titanium Construction (XIII) - Gives Fortresses +10% Hit Points.
In-game description[]
A fortified structure that has attack and healing capabilities and can be garrisoned. In addition, each unit garrisoned inside a fortress increases its attack value.