Description[]
"Eye of God" is the fourth scenario of the Asian Campaign in Empire Earth: The Art of Conquest.
Briefing[]
Time is critical. Our colonists on Mars need supplies. Without resources they cannot build the colony, without resources they will not survive. A colony has to be established before competing nations claim all the mineral-rich territories, leaving UFAR an impoverished state. They key to success is the Space Dock. It is the colonists' lifeline. The remote Mongolian Steppes are not monitored by spy satellites, and should help keep the facility a secret. But we must be ever vigilant. If our adversaries - like the Western European Alliance - learn of the facility, they will most certainly attempt to stop us.
Then there's the Eye of God. Their fanaticism endures numerous attempts to thwart them. They cannot see that space is our salvation, not our damnation. Even now they lurk in the desert, waiting for an opportunity to strike at the heart of the Space Program. If the Space Dock is destroyed, the colonists won't last long on their own. It must be protected at all costs.
Objectives[]
° Use the Alliance & Tributes Screen to dispatch materials to the Mars Colony. There are many different resources available in the area. The resources will be processed in Carbon Refineries, so the type of resources sent doesn't matter - only the amount.
° Rebuild / repair the Space Dock as necessary.
° Rebels bases cannot be neutralized unless their fortresses are destroyed.
° Dispatch 10,000 resources to establish the Mars colony.
° Assist Japan by donating 1000 in raw materials.
° Assist Japan by donating 10 military units. Dispatch them to the debarking platform for pick-up.
° Dispatch 10,000 more resources to complete construction of the Mars colony.
Hints[]
A large amount of resources will need to be gathered quickly. To give resources to the colony, go to the Alliances & Tribute screen. Remember that some resources will be lost in the transaction, so more resources have to be gathered than the colony actually requires.
Populate your settlements for increased efficiency.
The rebel factions have fled to the wasteland, from which they launch guerilla raids. To prevent them from harassing supply lines, the resource points will have to be well defended, or the rebel bases will have to be found and eliminated.
History[]
With several countries preparing to colonize Mars, the race for space was well underway. No one wanted or expected UFAR to be a legitimate contender among these competing nations. But the Federation understood that if it was to endure, it must strike out into space in order to find the resources necessary for survival.
After several catastrophes befell their Space Program - both accidental and intentional - UFAR reevaluated its plans in earnest. It was decided that the program would benefit by maintaining a much lower profile. Money, material, and manpower were applied with great discretion.
Towards the end of the 21st century, construction of a space facility was started in the desolate Mongolian Steppes. All of the Federation's aspirations depended on the successful completion of this project. The facility would open a supply line into space, allowing UFAR to establish a large colony on Mars.
Once the colony was completed, it would be able to sustain itself. But in its infancy, the colony was vulnerable, and completely dependent on supplies from Earth.
Strategy[]
Attention: Do not read if you wish to solve the scenario on your own.
Begin by purchasing two range improvements for your Colossus Artilleries at the desert base, training 3 Spectre AT Helicopters, setting the Airport's rally point to that base so you avoid enemies along the way, and setting all your Citizens to collect the local Wood and the Forage Patch to the northeast of the map, at the main base. You do not need to wait until all the Helicopters are complete, one at a time should be enough.
While they are being produced, select all your Guardians at the main base and position them in the grey square near the RADAR Center. This will bring a Japanese allied helicopter later on that will collect them, preventing you from suffering a surprise attack. Once one AT Helicopter has been produced, take it from the Desert base along with your Artilleries and Tanks and head west of the base until you're close to cliffs. Have your Artilleries positioned in the middle, and your Tanks protecting them from the sides, as enemy Gladiator Tanks and Pandoras will appear from these directions (South and possibly North). Select your Spectre Helicopter and go further to the west until you see the first enemy Fortress. For reference, going west from the Cyber Factory in your Desert base will lead you right to the Fortress. Your helicopter will be taken down by the AA Missile Towers, so quickly select the Colossus Artilleries and fire at the Fortress before it gets off your Line of Sight. When the Fortress is destroyed, you will receive a message saying that 1000 resources have been recovered from the Rebel base.
You can then advance to the next base with your new Spectre Helicopter, whose production is probably already completed. Move your army to the north and then follow the path west of the Iron Ore that will be spotted nearby. Stop when you see two guyots. For reference, the next rebel Fortress can be easily spotted by going north, starting from the ruins of the Rebel Tank Factory that was at the base you've just destroyed. Once you find it, repeat the process by attacking the Fortress with the Artilleries. Once the Fortress is destroyed, make sure the enemies around have been eliminated as well and then head back towards the next base, by going south of your current location. Pay attention to the map, as an oyster shaped object can be found near the cliffs when the ground starts to descend. By using your third Spectre Helicopter to go south from that very object, you'll end up right at the last Fortress. Position your Artilleries properly, destroy it and eliminate the remaining enemies in the area. Now you should be safe to collect all the resources in the scenario.
Build your Citizens and have them gather every single resource (make sure to populate your Settlements into Town Centers too, as you will get a drop-off bonus for doing so) and wait until you have enough to send to the Mars Colony (10,000 in total), but do not do it before building a Space Dock. Select one or more Citizens and move them to the lower right corner of the map (make sure the path is clear of threats before doing so), where an AA Missile Tower and two Skywatcher AAs can be spotted. Build a few more AA Towers there (4 in total should be enough) and then a Space Dock.
After this, you can dispatch the resources through the Alliances & Tributes screen (Icon of a handshake at the top left corner of the screen) and the cutscene should play. 10,000 more resources will have to be sent to the colony. You're most likely just going to need to wait until you have enough resources again, so be sure to always repair the Space Dock when needed (it cannot function if not near 100% HP) and to send ten Guardians to your allies when requested, otherwise you will be attacked by the European Alliance. An important note is that there is a bug that freezes some Guardians sent in excess, so if, for example, you have ten Guardians ready for extraction and one of them is frozen, the game might not detect the frozen Guardian and you will be attacked anyway. Managing these two aspects should be enough for you to beat the scenario.