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An Epoch is a time period in history. There are fifteen epochs in both Empire Earth and Empire Earth II. Empire Earth III has only five epochs which cover the same time period.
Empire Earth[]
Empire Earth features fourteen epochs. In the expansion pack The Art of Conquest another epoch is added, which results in fifteen total epochs in the first installment of the Empire Earth series.
Advancing to the next epoch in an open game requires the construction of two recruitment or technology buildings. Walls, Gates, Towers or Houses do not fulfill this requirement. Epochs are costly to research but provide significant advances in technology and units. Numerous buildings become only available in more advanced ages. Advancing to some epochs also changes the appearance of most buildings and some units such as Priests, Prophets or Citizens. Buildings' appearances are changed more slowly by epochs than compared to units.
List of epochs[]
- Stone Age
Stone ages enables the construction of the Archery Range and the Dock.
- Copper Age
In Copper Age, the player is granted a significant technological boost, as the Hospital and University are available. It also provides availability of Stables, Fortresses and wonders. Advancing to Copper Age also allows the player to secure their food supply by enabling the construction of Granaries.
- Bronze Age
In Bronze Age, the Siege Factory becomes available, which allows the player to construct siege engines
The Dark Age, Middle Ages, Renaissance, Imperial Age and Industrial Age provide no new buildings
- Atomic Age - World War I
This epoch enables the construction of Naval Yards, which are required to construct submarines and in later epochs other specialized naval units such as aircraft carriers and anti sub helicopters. In WWI also launches the age of aviation, as the airport is available for the first time in this epoch.
Atomic Age - World War II and Atomic Age - Modern provide no new buildings
- Digital Age
This epoch enables the construction of the Cyber Factory and Cyber Laboratory, which allow players to construct cyber units.
Nano Age provides no new buildings
- Space Age
This epoch enables the construction of the Space Dock, which allows players to construct spacecrafts.
[]
Epoch | Empire Earth I | Empire Earth II | Epoch |
---|---|---|---|
500000 BC | Prehistoric | N/A | |
50000 BC | Stone | ||
Stone | 10000 BC | ||
5000 BC | Copper | Copper | 5000 BC |
Bronze | 2500 BC | ||
2000 BC | Bronze | ||
Iron | 1000 BC | ||
450 AD | Dark | Dark | 450 AD |
Middle | 800 AD | ||
900 AD | Middle | ||
Renaissance | 1300 AD | ||
1400 AD | Renaissance | ||
1500 AD | Imperial | Imperial | 1500 AD |
Enlightenment | 1650 AD | ||
1800 AD | Industrial | Industrial | 1800 AD |
1900 AD | World War I | Modern | 1900 AD |
1940 AD | World War II | ||
Atomic | 1945 AD | ||
1980 AD | Modern | Digital | 1980 AD |
2020 AD | Digital | ||
Genetic | 2030 AD | ||
2100 AD | Nano | ||
2200 AD | Space | ||
Synthetic | 2230 AD |
Epoch | Empire Earth III |
---|---|
Ancient | Yes |
Medieval | Yes |
Colonial | Yes |
Modern | Yes |
Future | Yes |
Empires[]
There are a total of five epochs in Empires: Dawn of the Modern World. Players, by default, start in the Medieval Age, and can advance up to World War II. When transitioning to World War I, players must choose a modern civilization to upgrade to.