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An Epoch is a time period in history. There are fifteen epochs in both Empire Earth and Empire Earth II. Empire Earth III has only five epochs which cover the same time period.

Empire Earth[]

Empire Earth features fourteen epochs. In the expansion pack The Art of Conquest another epoch is added, which results in fifteen total epochs in the first installment of the Empire Earth series.

Advancing to the next epoch in an open game requires the construction of two recruitment or technology buildings. Walls, Gates, Towers or Houses do not fulfill this requirement. Epochs are costly to research but provide significant advances in technology and units. Numerous buildings become only available in more advanced ages. Advancing to some epochs also changes the appearance of most buildings and some units such as Priests, Prophets or Citizens. Buildings' appearances are changed more slowly by epochs than compared to units.

List of epochs[]

Stone Age

Stone ages enables the construction of the Archery Range and the Dock.

Copper Age

In Copper Age, the player is granted a significant technological boost, as the Hospital and University are available. It also provides availability of Stables, Fortresses and wonders. Advancing to Copper Age also allows the player to secure their food supply by enabling the construction of Granaries.

Bronze Age

In Bronze Age, the Siege Factory becomes available, which allows the player to construct siege engines

The Dark Age, Middle Ages, Renaissance, Imperial Age and Industrial Age provide no new buildings

Atomic Age - World War I

This epoch enables the construction of Naval Yards, which are required to construct submarines and in later epochs other specialized naval units such as aircraft carriers and anti sub helicopters. In WWI also launches the age of aviation, as the airport is available for the first time in this epoch.

Atomic Age - World War II and Atomic Age - Modern provide no new buildings

Digital Age

This epoch enables the construction of the Cyber Factory and Cyber Laboratory, which allow players to construct cyber units.

Nano Age provides no new buildings

Space Age

This epoch enables the construction of the Space Dock, which allows players to construct spacecrafts.

Epochs related to each game[]

Epoch Empire Earth I Empire Earth II Epoch
500000 BC Prehistoric N/A
50000 BC Stone
Stone 10000 BC
5000 BC Copper Copper 5000 BC
Bronze 2500 BC
2000 BC Bronze
Iron 1000 BC
450 AD Dark Dark 450 AD
Middle 800 AD
900 AD Middle
Renaissance 1300 AD
1400 AD Renaissance
1500 AD Imperial Imperial 1500 AD
Enlightenment 1650 AD
1800 AD Industrial Industrial 1800 AD
1900 AD World War I Modern 1900 AD
1940 AD World War II
Atomic 1945 AD
1980 AD Modern Digital 1980 AD
2020 AD Digital
Genetic 2030 AD
2100 AD Nano
2200 AD Space
Synthetic 2230 AD
Epoch Empire Earth III
Ancient Yes
Medieval Yes
Colonial Yes
Modern Yes
Future Yes

Empires[]

There are a total of five epochs in Empires: Dawn of the Modern World. Players, by default, start in the Medieval Age, and can advance up to World War II. When transitioning to World War I, players must choose a modern civilization to upgrade to.

List of epochs[]

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