Description[]
The Elite Guard is a gun infantry available from the Imperial Age to the Industrial Age. It is slightly weaker and more expensive than the Musketeer and Grenadiers but has 10 gun armor and a faster fire rate.
As it is more effective as an effective Counter to Infantry during the Imperial Age. However, their high cost and overall weak stats mean it would be better to counter enemy Grenadiers with your own Grenadiers with support from Siege units (that deal splash damage).
Strength[]
Elite Guard is a soft counter to Infantry however their overall weak stats and high cost in comparison to Grenadiers means it should only be used in its specific role as a counter to gun Infantry and gun Cavalry.
Weakness[]
Elite Guard is effectively weak against any other unit types such as melee Cavalry such as the Imperial Cuirassier or splash damage from siege units (when Elite Guards are massed). Sharpshooters can also easily dispatch them. It should be noted that Elite Guards have the lowest base range amongst the ranged Infantry of its epoch at 5. This means that unless they're accompanied by fellow ranged units, they will be taking the first hit in most engagements. Because of it, they're also marginally more susceptible to surprise attacks from Shock Cavalry, which they are weak against.