Description[]
The Container Ship is a trade unit in Empire Earth II, and an upgrade of the Trading Cog.
Strengths[]
None.
Weaknesses[]
Relevant Technologies[]
- Currency (III) - Allows Foreign Trade for Container Ships
- Standardization of Exchange (IV) - Gives all Trade Units +10% Trade Route Dropoff.
- Arabic Numerals (V) - Container Ships -20% Trade Load Time. Speeding up trade.
- Sternpost Rudder (VI) - Gives Container Ships +10% Speed
- Professionals (VI) - Decreases the cost and build time of Container Ships by 10%
- Mercantilism (IX) - Gives all Trade Units +10% Trade Route Dropoff.
- Telegraph (X) - Gives Container Ships -20% Trade Load Time. Speeding up trade.
- Iron Plating (X) - Gives all naval units +10% Hit Points
- Modular Construction (XII) - Decreases the cost and build time of Container Ships by 10%
- Globalization (XIII) - Gives all Trade Units +10% Trade Route Dropoff.
- Fuel Cells (XIV) - Gives Container Ships +10% Speed
- Nano Machines (XV) - Gives all naval units +10% Hit Points
- Virtual Markets (XV) - Gives Container Ships -20% Trade Load Time. Speeding up trade.
In-game description[]
This ship moves trade goods between docks. Gold is generated at both ends of the trade route.