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Description[]

The Container Ship is a trade unit in Empire Earth II, and an upgrade of the Trading Cog.

Strengths[]

None.

Weaknesses[]

Relevant Technologies[]

  • Currency (III) - Allows Foreign Trade for Container Ships
  • Standardization of Exchange (IV) - Gives all Trade Units +10% Trade Route Dropoff.
  • Arabic Numerals (V) - Container Ships -20% Trade Load Time. Speeding up trade.
  • Sternpost Rudder (VI) - Gives Container Ships +10% Speed
  • Professionals (VI) - Decreases the cost and build time of Container Ships by 10%
  • Mercantilism (IX) - Gives all Trade Units +10% Trade Route Dropoff.
  • Telegraph (X) - Gives Container Ships -20% Trade Load Time. Speeding up trade.
  • Iron Plating (X) - Gives all naval units +10% Hit Points
  • Modular Construction (XII) - Decreases the cost and build time of Container Ships by 10%
  • Globalization (XIII) - Gives all Trade Units +10% Trade Route Dropoff.
  • Fuel Cells (XIV) - Gives Container Ships +10% Speed
  • Nano Machines (XV) - Gives all naval units +10% Hit Points
  • Virtual Markets (XV) - Gives Container Ships -20% Trade Load Time. Speeding up trade.

In-game description[]

This ship moves trade goods between docks. Gold is generated at both ends of the trade route.

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