The Colonial epoch is the third epoch in Empire Earth III, and follows the Medieval epoch.
Units[]
Far Eastern[]
- Peasant
- Shaman
- Monk
- Healer
- Trade Wagon
- Miner
- Fire Lance
- Zen Master
- Arquebusier
- Bees-Nest Launcher
- Gatling Gun
- Mongol Cavalry Archer
- Samurai Cavalry
- Double Crossbow
- Cloud Ladder
- Mortar
- Field Cannon
- Paddle Ship
- Fishing Junk
- Turtle Boat
- Iron Clad
Middle-Eastern[]
- Prophet
- Assassin
- Caravan Trader
- Miner
- Persian Mercenary
- Armored Axeman
- Naffatin
- Trench Gunner
- Parthian Horse Archer
- Usabari
- Cataphract
- Bedouin Camel Rider
- Mameluke Archer
- Juggernaut
- Mangonel
- Bombard Cannon
- Sahi Cannon
- Fire Ship
- Galley
- Dhow
- Galleas
- Fishing Ship
Western[]
- Contractor
- Horse Trade Cart
- Miner
- Pikeman
- Javelin
- Long Sword
- Congreve Rockets
- Berserker
- Barbarian
- Hussar
- Dragoon
- Siege Tower
- Lithobolos
- Counterweight Trebuchet
- Bronze Cannon
- Siege Ship
- Fishing Boat
- Steam Frigate
- Ship of the Line
Buildings[]
- Barracks
- City Center / Ministry
- Dock
- Fortress
- Hospital (Middle-Eastern)
- House (Western)
- Market / Bazaar
- Stable
- Tower (Far Eastern and Western)
- Wall - Wall Gate - Wall Access (Far Eastern and Western)
- Warehouse
- Western Monument (Western)
- Workshop