- For other units with the same name, see Citizen.
Description[]
A Citizen is a basic unit in Empire Earth II used for collecting resources. It is weak in combat, but can gather supplies and construct buildings.
Strengths[]
None
Weaknesses[]
Relatively slow and weak.
Relevant Technologies[]
Bolded technologies are flagged for research and will automatically come researched in starting epochs ahead of them.
- Fertility Rituals (I) - Decreases cost and build time of Citizens by 10%
- Weaving (I) - Gives Citizens +20% Hit Points
- Primitive Supply Caches (I) - Gives Citizens and Fishing Ships +10% Basic Resource Gather Rate
- Land Reclaiming (IV) - Gives Citizens +10% Special Resource Gather Rate
- Sanitation (VI) - Gives Citizens +20% Hit Points
- Three Field Rotation (VI) - Gives Citizens +10% Basic Resource Gather Rate
- Dockyards (VII) - Decreases cost and build time of Citizens by 10%
- Crop Rotation (IX) - Gives Citizens +10% Special Resource Gather Rate
- Unions (XI) - Gives Citizens +20% Hit Points
- Progressive Reforms (XI) - Decreases cost and build time of Citizens by 10%
- Heavy Machinery (XI) - Gives Citizens +10% Basic Resource Gather Rate
- Advanced Enrichment and Refining (XIV) - Gives Citizens +10% Special Resource Gather Rate
In-game description[]
Citizens are the core of your civilization. They gather resources, construct buildings, and perform repairs.