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Empire Earth Wiki
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For other units with the same name, see Citizen.

Description[]

A Citizen is a basic unit in Empire Earth II used for collecting resources. It is weak in combat, but can gather supplies and construct buildings.

Strengths[]

None

Weaknesses[]

Relatively slow and weak.

Relevant Technologies[]

Bolded technologies are flagged for research and will automatically come researched in starting epochs ahead of them.

  • Fertility Rituals (I) - Decreases cost and build time of Citizens by 10%
  • Weaving (I) - Gives Citizens +20% Hit Points
  • Primitive Supply Caches (I) - Gives Citizens and Fishing Ships +10% Basic Resource Gather Rate
  • Land Reclaiming (IV) - Gives Citizens +10% Special Resource Gather Rate
  • Sanitation (VI) - Gives Citizens +20% Hit Points
  • Three Field Rotation (VI) - Gives Citizens +10% Basic Resource Gather Rate
  • Dockyards (VII) - Decreases cost and build time of Citizens by 10%
  • Crop Rotation (IX) - Gives Citizens +10% Special Resource Gather Rate
  • Unions (XI) - Gives Citizens +20% Hit Points
  • Progressive Reforms (XI) - Decreases cost and build time of Citizens by 10%
  • Heavy Machinery (XI) - Gives Citizens +10% Basic Resource Gather Rate
  • Advanced Enrichment and Refining (XIV) - Gives Citizens +10% Special Resource Gather Rate

In-game description[]

Citizens are the core of your civilization. They gather resources, construct buildings, and perform repairs.


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