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Civilization Bonuses and Unique Units Strategy

Generally, Byzantines are represented mostly by infantry, particularly Roman Legionnaries, Standard Bearers, Centurions and later Celtic and Gallic warriors. They also have support combatants such as ranged pierce Pilums and heavy cavalry like Cataphracts. Finally, there is their excellent defenses, decent navy and decent siege engines. In the Roman Campaign, these units display specialized traits:

Roman Legionnaries have decent attack, hitpoints, and armor stats. They have the special ability called 'Pilum Attack'. This ability allows them to throw their javelins at their target (Shock Damage). This can only happen with enemies and not allies. They are the backbone of the Roman Army. They are rather cheap, costing 35 both of food and iron.

Standard Bearers gives morale influence to units nearby. They are ideally geared for support combat due to this ability. They have high hitpoints and decent armor but low attack. They are moderately expensive, costing 50 both of food and iron.

Centurions have a powerful attack and high hitpoints. They have the special ability called 'Centurion Battlecry'. This ability works to similar to a strategist hero's battlecry, demoralizing enemy units so they can take more damage. They are the most expensive infantry unit, costing 70 both of food and iron.

Gallic Warriors can walk through forests, much like Barbarians. They have high hitpoints and powerful armor, often the cost are they, along with the Legionnaries, Standard Bearer, and Centurions, have relatively slow speed, and they have low damage. They cost 35 both of food and iron.

Celtic Warriors can walk through forest as well. They have decent damage, high hitpoints, and fast speed( the fastest melee infantry), but low armor. They cost 35 both of food and iron.

Pilums are ranged pierce units. They are suited for back-line support, use their range to deal damage at long range while supporting the front-liners. They cost 30 gold and 40 wood.

Cataphracts are cavalry units, having decent attack, high hitpoints, and fast speed, but take 2 pop cap for one unit. They are most effective for reconnaissance missions, and flanking and encircle manuvoures. They are expensive, costing 60 both of food and gold.

Effectively speaking, it is wise for you to use a triangle set of: Infantry acting as frontliners, pilums dealing damage at range, while cataphracts flank and encircle the enemy.

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