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Civilization Bonuses and Unique Units Strategy

Bonuses[]

Economy[]

Resource Gathering[]

  • 20% Farming

Citizens & Fishing Boats[]

  • 10% Build Time Decrease

Buildings,Walls, & Towers[]

  • 50% Hit Points
  • 15% Cost Reduction

Civilization-wide[]

  • 15% Pop Cap

Military[]

Infantry - Sword[]

  • 25% Attack
  • 20% Hit Points

Infantry - Ranged[]

  • 20% Range
  • 20% Speed

Siege Weapons[]

  • 20% Area Damage

Naval[]

Battleships & Carriers[]

  • 20% Attack
  • 30% Build Time Decrease

Art of Conquest Civ Power[]

  • Insurance - Epochs: all. When a unit is killed, a portion of the resources it cost are returned to you.
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