- For other buildings of the same name, see Barracks.
Description[]
The Barracks is one of the most important Buildings in the game. They produce all melee Infantry, as well as some Ranged infantry and Medics. They are first built in the Prehistoric Age and continue until the Nano Age (Space Age for Empire Earth: The Art of Conquest).
It's better if you build two or more barracks, because that way you'll get a much bigger army in a short time. It is also better if you scatter them throughout your town/civilization because you will be attacked from more than one side. It changes its appearance every two epochs. If you choose the Babylonian civilization you will always have the Sampson available, despite the epoch upgrades.
Units[]
Prehistoric Age[]
Stone Age[]
Copper Age[]
- Rock Throwers
- Clubmen ► Macemen
- Spearmen
- Sampsons
Bronze Age[]
- Macemen ► Short Swords
- Spearmen ► Phalanx
Dark Age[]
- Short Swords
- Phalanx
- Vikings
- Barbarians
Middle Ages[]
- Short Swords ► Long Swords
- Phalanx ►Pikemen
- Vikings
- Barbarians
Renaissance[]
- Arquebuses
- Long Swords
- Pikemen
Imperial Age[]
- Arquebuses ► Musketeers
- Pikemen ► Halberdiers
- Hand Cannoneers
- Sharpshooters
- Medics
- Elite Guards
Industrial Age[]
- Musketeers ► Grenadiers
- Hand Cannoneers
- Halberdiers
- Sharpshooters
- Medics
- Elite Guards
- Partisans
Atomic Age - WWI[]
- Grenadiers ► Doughboys
- Grenade Launchers
- Hand Cannoneers ► Trench Mortars
- Medics
- Sharpshooters ► Snipers
- Partisans
- Machine Guns
Atomic Age - WWII[]
- Doughboys ► Marines
- Grenade Launchers ► Bazookas
- Trench Mortars
- Medics
- Snipers
- Machine Guns
- Flame Throwers
Atomic Age - Modern[]
- Marines
- Bazookas ► Stinger Soldiers
- Trench Mortars ► Heavy Mortars
- Medics
- Snipers
- Machine Guns
- Flame Throwers
Digital Age[]
- Marines ► Sentinels
- Stinger Soldiers
- Heavy Mortars
- Medics
Nano Age[]
- Sentinels ► Guardians
- Stinger Soldiers
- Heavy Mortars
- Medics
Space Age[]
- Guardians ► Watchmen
- Stinger Soldiers
- Heavy Mortars
- Medics
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